-- OmniBar Locale
-- https://www.curseforge.com/wow/addons/omnibar/localization

local L = LibStub("AceLocale-3.0"):NewLocale("OmniBar", "zhTW")
if not L then return end

L["Activate the icons for testing"] = "啟用圖示以便測試"
L["Alignment"] = "對齊"
L["Allow Blizzard and other addons to display countdown text on the icons"] = "允許暴雪或其它插件在圖示上顯示冷卻計時文字"
L["As Enemies Appear"] = "只有敵人出現時"
L["Author"] = "作者"
L["Background"] = "背景"
L["Bars"] = "圖示列"
L["Bottom"] = "下"
L["Bottom Left"] = "左下"
L["Bottom Right"] = "右下"
L["Center"] = "中"
L["Center Lock"] = "鎖定至水平中央"
L["Check Default Spells"] = "選擇預設的法術"
L["Columns"] = "行數"
L["Countdown Count"] = "冷卻計時"
L["Create a new bar"] = "建立新的圖示列"
L["Create Bar"] = "建立圖示列"
L["Delete"] = "刪除"
L["Delete the bar"] = "刪除圖示列"
L["Dialog"] = "對話框"
L["Display a glow animation around an icon when it is activated"] = "圖示啟用時在周圍顯示閃爍動畫"
L["Draw a border around the icons"] = "在圖示周圍繪製邊框"
L["Draw a border around your focus"] = "在你的專注目標周圍繪製邊框"
L["Draw a border around your target"] = "在你的目標周圍繪製邊框"
L["Frame Strata"] = "框架層級"
L["Fullscreen"] = "全螢幕"
L["Fullscreen Dialog"] = "全螢幕對話框"
L["Glow Icons"] = "閃爍圖示"
L["Grow Rows Upward"] = "往上方增加"
L["High"] = "高"
L["Highlight Focus"] = "明顯顯示專注目標"
L["Highlight Target"] = "明顯顯示目標"
L["Icon Limit"] = "圖示數量上限"
L["Icons will always remain visible"] = "總是顯示圖示"
L["If another player is detected using the same ability, a duplicate icon will be created and tracked separately"] = "如果偵測到另一位玩家也使用相同的技能，會建立重複的圖示並且分開監控"
L["Keep the bar centered horizontally"] = "讓圖示列保持在水平中央"
L["Left"] = "左"
L["Lock"] = "鎖定"
L["Lock the bar to prevent dragging"] = "鎖定圖示列，避免拖曳移動"
L["Low"] = "低"
L["Medium"] = "中"
L["Name"] = "名稱"
L["Only show unused icons for arena opponents or enemies you target while in combat"] = "只有競技場對手和戰鬥中的敵方目標，才顯示未使用的圖示"
L["Padding"] = "間距"
L["Point"] = "定位點"
L["Position"] = "位置"
L["Relative Point"] = "相對定位點"
L["Relative To"] = "相對於"
L["Reset"] = "重置"
L["Reset the position of the bar"] = "重置圖示列的位置"
L["Right"] = "右"
L["Set the alignment of the icons to the anchor"] = "設定圖示對齊至定位點的位置"
L["Set the maximum icons per row"] = "設定每一列最多顯示幾個圖示"
L["Set the maximum number of icons displayed on the bar"] = "設定圖示列最多能夠顯示幾個圖示"
L["Set the name of the bar"] = "設定圖示列的名稱"
L["Set the name of the frame the bar will attach to"] = "設定圖示列依附對齊的框架名稱"
L["Set the point of the bar that will anchor"] = "設定圖示列的的定位點"
L["Set the point of the frame to attach the bar"] = "設定依附對齊圖示列的框架定位點"
L["Set the size of the icons"] = "設定圖示的大小"
L["Set the space between icons"] = "設定圖示之間的距離"
L["Set the strata of the bar"] = "設定圖示列的框架層級"
L["Set the transparency of the swipe animation"] = "設定轉圈動畫的透明度"
L["Set the transparency of unused icons"] = "設定未使用圖示的透明度"
L["Set the X offset of the bar"] = "設定圖示列的水平方向位移"
L["Set the Y offset of the bar"] = "設定圖示列的垂直方向位移"
L["Settings"] = "設定"
L["Share settings across multiple characters"] = "多個角色共用相同的設定"
L["Show Border"] = "顯示邊框"
L["Show in Arena"] = "競技場"
L["Show in Ashran"] = "艾斯蘭"
L["Show in Battlegrounds"] = "戰場"
L["Show in Rated Battlegrounds"] = "積分戰場"
L["Show in World"] = "野外"
L["Show Names"] = "顯示名字"
L["Show spell information when mousing over the icons (the bar must be unlocked)"] = "滑鼠指向圖示時顯示法術資訊 (圖示列必須是解除鎖定狀態)"
L["Show the icons in arena"] = "在競技場中顯示圖示"
L["Show the icons in Ashran"] = "在艾斯蘭顯示圖示"
L["Show the icons in battlegrounds"] = "在戰場中顯示圖示"
L["Show the icons in rated battlegrounds"] = "在積分戰場中顯示圖示"
L["Show the icons in the world"] = "在野外顯示圖示"
L["Show the player name of the spell"] = "顯示施法者的名字"
L["Show Tooltips"] = "顯示滑鼠提示"
L["Show Unused Icons"] = "顯示未使用的圖示"
L["Size"] = "大小"
L["Spells"] = "法術"
L["Swipe Transparency"] = "倒數轉圈的透明度"
L["Test"] = "測試"
L["Toggle Lock"] = "切換鎖定"
L["Toggle the grow direction of the icons"] = "切換圖示增加時的方向"
L["Tooltip"] = "滑鼠提示"
L["Top"] = "上"
L["Top Left"] = "左上"
L["Top Right"] = "右上"
L["Track Multiple Players"] = "監控多位玩家"
L["Uncheck All"] = "全部取消"
L["Unlock"] = "解除鎖定"
L["Unused Icon Transparency"] = "未使用圖示透明度"
L["Version"] = "版本"
L["Visibility"] = "顯示"
L["X"] = "水平方向"
L["Y"] = "垂直方向"
